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Abenteuer Victor the Vicious Details

Zu Lager springen
Konfigurationen verwalten
Zeilenfilter (pro Lager) (Auf/Zuklappen)
Sektor
Maximale Anzahl Wellen:
GeneräleMax. begrenzen
 
 
 
 
 
 
 
 
 
 
 
Spieler-Einheiten










General-Talente: Eigene Generäle verwalten
Sortierung (Verluste):
Sortierung (Zeiten):
(Details konfigurieren)
Minimale Anzahl Einheiten pro Angriffs-Welle:
Minimale Anzahl Simulationen:
Verlust-Filter Info





















Show/hide columns (Open/Close)
Player unit count   
Rounds   
Duration 
Occurrence of total duration
Enemy loss
Experience points   
Player loss before revive
Player: Revived units 
Player loss after revive
Player loss: Value
Mary-Quotient
Lager A1 mit 50SL 50WH 50WL (mittel, 550 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager A2 mit 50RB 100WL (mittel, 700 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager A3 mit 50WH 100RB (mittel, 800 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager A4 mit 60WH 50RB 50WL (mittel, 740 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager A5 mit 50WH 100RB (mittel, 800 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager A6 mit 100WH 99RB 1EB (Anführer) (1094 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager B1 mit 50SL 50WH 50WL (mittel, 550 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager B2 mit 50RB 100WL (mittel, 700 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager B3 mit 50WH 100RB (mittel, 800 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager B4 mit 60WH 50RB 50WL (mittel, 740 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager B5 mit 100WH 99RB 1EB (Anführer) (1094 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C1 mit 50SL 50WH 50WL (mittel, 550 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C2 mit 50RB 100WL (mittel, 700 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C3 mit 50WH 100RB (mittel, 800 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C4 mit 60WH 50RB 50WL (mittel, 740 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C5 mit 50WH 100RB (mittel, 800 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C6 mit 100WH 99RB 1EB (Anführer) (1094 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager D1 mit 120RB 50WL (mittel, 920 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager D2 mit 50WH 120RB (mittel, 920 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager D3 mit 50WH 80RB 60WL 1EB (Anführer) (1020 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager E1 mit 100RB 100WL (mittel, 1000 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager E2 mit 100WH 100RB (mittel, 1000 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager E3 mit 100WH 90RB 1ST 1EB (Anführer) (1240 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F1 mit 100W (100 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F2 mit 150W (150 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F3 mit 100RB 100WL (mittel, 1000 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F4 mit 100WH 100RB (mittel, 1000 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F5 mit 40WH 155RB 1MG (Anführer) (1250 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F6 mit 200W (200 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager G1 mit 80WH 80RB 40WL (mittel, 960 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager G2 mit 40WH 80RB 80WL (mittel, 960 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager G3 mit 80RB 100WL 1ST (schwer, 1080 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager G4 mit 100PL 50WL 2ST 1WW (Anführer) (1430 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...

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