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Abenteuer The Black Knights Details

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Konfigurationen verwalten
Zeilenfilter (pro Lager) (Auf/Zuklappen)
Sektor
Maximale Anzahl Wellen:
GeneräleMax. begrenzen
 
 
 
 
 
 
 
 
 
 
 
Spieler-Einheiten










General-Talente: Eigene Generäle verwalten
Sortierung (Verluste):
Sortierung (Zeiten):
(Details konfigurieren)
Minimale Anzahl Einheiten pro Angriffs-Welle:
Minimale Anzahl Simulationen:
Verlust-Filter Info





















Show/hide columns (Open/Close)
Player unit count   
Rounds   
Duration 
Occurrence of total duration
Enemy loss
Experience points   
Player loss before revive
Player: Revived units 
Player loss after revive
Player loss: Value
Mary-Quotient
Lager A1 mit 100dM 100dLB (leicht, 900 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager A2 mit 100dB 100dS (leicht, 900 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager A3 mit 100dM 100dC (leicht, 800 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager A4 mit 60dC 60dLB 60dE 10dK (Anführer) (1170 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager B1 mit 100dM 100dLB (leicht, 900 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager B2 mit 100dB 100dS (leicht, 900 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager B3 mit 100dM 100dC (leicht, 800 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager B4 mit 60dC 60dLB 60dE 10dK (Anführer) (1170 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C1 mit 100dM 100dLB (leicht, 900 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C2 mit 100dB 100dS (leicht, 900 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C3 mit 100dM 100dC (leicht, 800 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C4 mit 60dC 60dLB 60dE 10dK (Anführer) (1170 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager D1 mit 60dE 60dA (mittel, 900 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager D2 mit 60dE 60dA (mittel, 900 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager D3 mit 60dE 60dA (mittel, 900 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager D4 mit 50dC 50dE 50dA 1Rob (Anführer) (1150 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager E1 mit 60dLB 60dE 10dK (schwer, 930 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager E2 mit 100dM 60dC 40dA (schwer, 920 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager E3 mit 140dLB 30dE (schwer, 940 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager E4 mit 60dE 60dA 20dK (Anführer) (1200 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F1 mit 90dC 90dE (schwer, 1080 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F2 mit 80dS 80dA (schwer, 1040 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F3 mit 110dS 25dK (schwer, 1035 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F4 mit 100dC 100dA (schwer, 1100 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F5 mit 100dM 90dE (schwer, 1120 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F6 mit 50dLB 100dE (schwer, 1050 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F7 mit 100dS 75dA (schwer, 1125 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F8 mit 50dE 50dA 25dK 1DB (Anführer) (1475 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...

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