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Abenteuer Roaring Bull Details

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Zeilenfilter (pro Lager) (Auf/Zuklappen)
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GeneräleMax. begrenzen
 
 
 
 
 
 
 
 
 
 
 
Spieler-Einheiten










General-Talente: Eigene Generäle verwalten
Sortierung (Verluste):
Sortierung (Zeiten):
(Details konfigurieren)
Minimale Anzahl Einheiten pro Angriffs-Welle:
Minimale Anzahl Simulationen:
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Show/hide columns (Open/Close)
Player unit count   
Rounds   
Duration 
Occurrence of total duration
Enemy loss
Experience points   
Player loss before revive
Player: Revived units 
Player loss after revive
Player loss: Value
Mary-Quotient
Lager A1 mit 100NO 100KBs (schwer, 400 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager A2 mit 80NO 50LR 70BB (schwer, 780 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager A3 mit 100NO 100BB (schwer, 800 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager A4 mit 100NO 50KBs 30LR (schwer, 420 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager A5 mit 70LR 80BB 20BA (Anführer) (920 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager B1 mit 80NO 40LR 80BB (schwer, 800 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager B2 mit 80LR 120BB (schwer, 1040 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager B3 mit 80NO 70LR 40BA (schwer, 760 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager B4 mit 50NO 80LR 50KP (schwer, 1020 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager B5 mit 70LR 80BA 40KP (Anführer) (1400 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C1 mit 120NO 80KBs (schwer, 400 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C2 mit 120NO 30KBs 40LR (schwer, 460 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C3 mit 80LR 80BB (schwer, 800 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C4 mit 50NO 50LR 60BA (Anführer) (780 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager C5 mit 80NO 100BB (schwer, 760 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager D1 mit 50NO 150BB (schwer, 1000 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager D2 mit 100NO 90BA (schwer, 920 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager D3 mit 100LR 100BB (schwer, 1000 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager D4 mit 60NO 50LR 80BA (schwer, 960 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager D5 mit 60NO 70BA 40KP (Anführer) (1160 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager E1 mit 80NO 120KBs (schwer, 400 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager E2 mit 150NO 50KBs (schwer, 400 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager E3 mit 100NO 60BB (schwer, 560 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager E4 mit 50NO 50LR 80BB (schwer, 780 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager E5 mit 80LR 40BB 60BA (Anführer) (1040 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager E6 mit 120NO 80LR (schwer, 560 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F1 mit 110NO 40BA 50KP (schwer, 1140 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F2 mit 90LR 100KP (schwer, 1560 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F3 mit 70NO 100LR 30KP 1BS (Anführer) (950 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager F4 mit 90NO 60LR 50KP (schwer, 1020 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager G1 mit 100KT 100FT (schwer, 1700 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager G2 mit 80KT 120FT (Anführer) (1920 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager G3 mit 40KT 60DP 100FT (schwer, 2000 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager G4 mit 70KT 80FT 50SS (schwer, 1630 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager G5 mit 100KT 20DP 80SS (schwer, 940 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager H1 mit 100KT 60FT 40SS (schwer, 1380 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager H2 mit 150KT 50FT (schwer, 1150 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...
Lager H3 mit 80KT 70FT 50SS 1DHP (Anführer) (1870 XP)
CPlayerQuan.RoundsDuration (in sec.)OccurrenceSim countEnemy loss (*)XPWin chancePlayer loss (a.v.)Revived unitsPlayer loss (p.v.)Loss valueMary-Q.(Refresh table)
FightFightDemolitionTotalSmallest2nd smallestLargest2nd largest MinMaxAverageAll  MinMaxAverageAllMinMaxAllMinMaxAverageAllMinMaxAverageAllMinMaxAverageAll 
Bitte warten, Einträge werden geladen...

Bitte warten, Summen werden geladen ...

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